Quake2Live is a multiplayer FPS video game designed to be launched via a Web browser plugin. It offers game players a free and easily accessible multiplayer game that uses the Quake2 engine via a single Web site.
|Tags||Games/Entertainment First Person Shooters|
|Operating Systems||Linux Windows Mac OS X|
The Initial Source Code has been released. The projects proof-of-concept is based on the work by ZeXx86 at http://arenalive.zexos.org/ and exa from http://www.e-x-a.org/ We are looking for input. Please Join us on the project forums http://www.quake2live.net/aef/index.php?
Release Notes: This release removes globals to make HTTP pthread safe (http.c), fixes single quotes in SQL statements (qstat.c), adds an onError default image for game (httpd.h), fixes NULL val's segfaulting (httpd.c), adds time delay * number of active servers (qstat.c), and moves deleting inactive servers into query() from query_servers() ready for pthreads (qstat.c).
Release Notes: The code has been cleaned up and the client side application (game server browser and game launcher) has been released.
Release Notes: Various clean-ups were done, like creating directory structure and deleting junk.