Release Notes: This release fixes the capital wordlist problem (lp:786415). It has stopped using deprecated pyqt signals (changed activated to triggered for menu items).
Release Notes: This is a final and polished version. No new features are planned to be developed right now. This release brings multiple word list capabilities with a GUI for easy switching between word lists.
Release Notes: This is a developmental release. It is not recommended for users expecting a polished version of the game. It mainly fixes back-end issues and tweaks the word list selector UI. 'Add' and 'Remove' buttons have been added to the word list selector, using push buttons instead of a button box. The internal working of the config module has been changed, as it was messy and didn't work on Windows. It fixes an issue with JSONDecodeError by defining it if simplejson is not imported. The about window has been resized as the GPL (copyright) notice was partially hidden.
Release Notes: This release introduces multiple word list capabilities. A drag-drop word list selector is used to add plain text from a text editor or text files from a file browser. Some features are still incomplete.
Release Notes: This version fixes a bug that displayed the correct word for a brief moment before shuffling.
Release Notes: An issue on both Windows and Debian where the window icons were not being displayed for different reasons was fixed. An issue with the word list that allowed games to have characters outside a-z was fixed.
Release Notes: This is the first stable (supported) version of Pynagram. This means that most bugs in the 0.4.0 version will be fixed by a release in the series itself and will not wait for feature development before the fix is released. The Pynagram 0.4 series will not have any new features after Pynagram 0.4.0. Any new feature will be added only to the next series.
Release Notes: This is a polished version of the previous release. Bug LP:495877 has finally been fixed. This was achieved by creating a shuffle effect at the beginning of a new game. Doing this was almost necessary because it seemed that there had to be a delay between starting a new game and resizing. There are some other small bugfixes, also.