Release Notes: Improvements and speed-ups were made in the rendering code. Bugs were fixed.
Release Notes: Fixes were made to networking and compatibility with old levels.
Release Notes: Bugs were fixed. Improvements were made to the networking and demo compatibility.
Release Notes: Minor improvements in mouse handling and demo playback, improved palette handling in GL mode, and various bugfixes.
Release Notes: Improves compatibility with the original Doom demos. There are graphics improvements,a configurable sound mixing rate, and bugfixes for Win32 and big endian systems.
Release Notes: There is an improved fix for demo sync problems with lost souls bouncing off floors. A bug where loading a -fast or -respawn savegame failed to restore those options properly has been fixed. A demo sync bug with doors also tagged to lift triggers, some endianness problems in the OpenGL renderer, and hopefully some problems compiling for Linux/ARM have been fixed. Multi-level demo time totals have been fixed to agree with compet-n. The Linux RPM is now a bit more standardised.
Release Notes: This release fixes some rendering bugs and portability problems.