Projects / Poker 3D / Releases / Major feature enhancements

RSS All releases tagged Major feature enhancements

  •  09 Nov 2004 08:02

Release Notes: A player can stand up and sit down by dragging the player chair. Tooltips are shon on players and the door. The sources of the graphics are now included. Chat line size is limited to 40 characters. Speech bubbles show at most two lines of 20 characters. A new data set was created with smaller chairs and more. A major protocol bug was fixed. The poker3d.spec.in file was added for RPM based packaging.

  •  15 Oct 2004 01:36

Release Notes: The 2D interface for playing is now complete.

  •  29 Sep 2004 10:54

Release Notes: This release adds a new interaction for "sit in/out", "buy-in" and "rebuy", a table list, hand replaying, outfit changes, and lots of bugfixes.

  •  17 Sep 2004 03:44

Release Notes: This release handles blinds (late blinds, dead, refused blind, missed blinds, etc.). It also featured a new data set and a new interaction for raising.

  •  23 Aug 2004 07:19

Release Notes: Client side delays were implemented for showdown, end of betting round, and each player action. The list of servers is now displayed at client bootstrap. The user bankroll is displayed with F2. Players are now transparent when looking at their backs. Server statistics (percent flop, average pot, hands per hour) are now computed. Cards are dealt automatically. Major bugfixes were made.

  •  22 Jul 2004 06:26

Release Notes: A splash screen was added. Outfit selection was added. A player can now click on the barn door to leave the table.

  •  19 Jul 2004 08:07

Release Notes: This release has a login and table selection interface, 10 outfits for characters, and major bugfixes.

  •  02 Jul 2004 05:01

Release Notes: This release features character appearance customization, reworks the character animation system , adds mouse customization, and features a new dataset.

  •  18 Jun 2004 10:42

Release Notes: This release has an EXG-based data set, improved interaction, 7stud and high/low showdown clarification, and dealer chat through Jabber.

  •  01 Jun 2004 10:11

Release Notes: Jabber chat based on twibber and GAIM has been integrated into the 3D display with ametista. There is verbosity level control, and bootstrap error messages are understandable by users.

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