Projects / poker-network

poker-network

poker-network includes a poker server, a client library, an abstract user interface library, and a client based on it. The server deals the cards and checks the user actions using a poker game engine (poker-engine). It listens on a TCP/IP port and understands its own specific protocol. The persistent information is stored in a MySQL database. The client library implements the poker-network protocol for the client. The abstract user interface library provides a framework based on the client library and suited to implement a user friendly client.

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Recent releases

  •  12 Aug 2009 14:39

    Release Notes: This release adds satellite tournaments. PacketPokerCreateTourney allows for user-created tournaments. TablePicker packet chose a table where a player can sit and play. PacketPokerPlayerHandStrength returns the strength of the hand. The prize currency for a tournament can be different from the buy_in currency. Bots refill by default.

    •  14 Apr 2009 12:17

      Release Notes: Support for backoffice clients was added. Bugs were fixed.

      •  27 Dec 2008 10:11

        Release Notes: Bugfixes.

        •  23 Dec 2008 09:18

          Release Notes: The REST interface was completed. Nine translations were added. A proxy server with authentication capabilities was implemented. Test coverage was improved. An authentication plugin infrastructure and example were implemented.

          •  29 May 2008 12:42

            Release Notes: Improved REST support.

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