Release Notes: This release contains a new noise engine, ModifiedMultifractal, along with five new noise functions for use with all Perlin noise engine variants. It also contains a large number of new math functions to apply to the noise, a higher resolution 3D preview, a Torus shaped mesh output option, and Torus UV mapped textures which by definition will always tile. Also available is a separate 'API' version that allows the use of planetGenesis as a plugin for other Java software.
Release Notes: This release includes GUI productivity enhancements, new noises including a faster Worley noise, and a new function called Range. It also includes a new component type called PostProcessing, and the ability to output in SGI 16 greyscale format.
Release Notes: This version featured five new noises (Cell Basis, Random Spline Patch, Spline Fault, Smooth Fault, and Crater), four new functions (Craterize, Erode, Rotate, and Terrace) and a new batch mode.
Release Notes: New noises, new functions, and new features were added. A few bugfixes were made.
Release Notes: This release can create Terragen terrain (ter) files. It has a Summed Worley noise engine that adds the distances to the nearest n neighbours. Maximum and minimum noise combiners have been added. Dialogues have been tidied up. Invalid file names are picked up before calculating noise rather than after. There are miscellaneous fixes for bugs you probably never knew about.
Release Notes: Noise Components can now be the output source for more than one input component. There is a new Noise Engine Spherical Gradient New function Mask.
Release Notes: A new GUI was created. New noise options were added. Memory usage was reduced.