Release Notes: A change in the version numbering scheme. A large number of additional ships. Improved texturing and ship visual effects. Improved controls. Lua scripting interface enhancements. Numerous bugfixes.
Release Notes: Background stars now fade out in daylight. Ships which can't fit shielding can't purchase it at atmosphere ports. Attempting to fly in an atmosphere without shielding causes quick death. The Lua console now provides autocompletion. A target indicator is shown on docking waypoints when clearance has been granted to assist with manual docking. Assorted bugfixes have been made.
Release Notes: Classic Elite systems have been added. Also added are manual thruster controls, navtarget tunnels, sidereal cameras, and a new rendering infrastructure. Numerous minor enhancements, scripting changes, and bugfixes.
Release Notes: This release adds cargo scooping, an improved HUD, and a couple of new ships. It fixes a huge number of bugs, memory leaks, and stability problems.
Release Notes: This release features a new 3D galaxy view, a complex trade ships AI, in-system delivery missions, and style enhancements such as star terrains, new ships, stations, and buildings, new music, and new translations.
Release Notes: This release added caching of models and textures on startup. The hyperspace target was separated from the selected system in sector view. Pluto's moon Charon was added. Planets and planetary rings can be more varied. Fractal texturing was added. There were assorted interface cleanups.