Pingus is a free Lemmings-like game for GNU/Linux, FreeBSD, and Win32.
No changes have been submitted for this release.
Release Notes: This is the first playable release ever. It features one island with 22 fully-playable tutorial levels, a story, music and sound support, an enhanced level editor, translations into Czech, German, French, Turkish, and Serbian, and a configurable controller.
Release Notes: A statically linked binary is available, which doesn't depend on other libraries. New additions include screenshot support, a primitive console, a credits screen, a quick scroll map, particle-ground collision, animated backgrounds, better collision map handling, lots of new playable levels, more graphics, and misc bug fixes. All actions are now working.
Release Notes: This release adds new levels, new graphics, some optimizations, automatic saving of the game status, tab completion in the editor, a nice icon panel in the editor, and the ability to apply different colors to the background. Pingus now uses ClanLib 0.3.x, event-based input handling, and alpha values for dimming of the background. The ~/.pingus/options file was renamed to ~/.pingus/config. The source should now be namespace clean, directories under "~/.pingus" are now created correctly with the right permissions, and a huge memory hole was fixed.
Release Notes: Lots of compiler warnings have been removed, a new (better looking) main menu, a new "Intro" (just a logo scroller), a (working!) level editor, much better forces support, level grouping ('themes'), lots of new gfx and levels, some special x-mas levels, some more Info documentation, and a working bridger have been added, the Level selector has been temporarily removed, and some huge memory holes have been patched.