Projects / PengSwim

PengSwim

PengSwim is a game of swimming and eating, a penguin's two favorite activities. The object of PengSwim is to eat as many fish as possible within the time limit. Once you've eaten all the fish on the level, you move to a new level with more fish to eat. The SDL, SDL_mixer, and SDL_ttf libraries are required.

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Recent releases

  •  09 May 2002 17:14

    Release Notes: Fixes for penguin physics and fish collision detection, fixes for many memory leaks, and code optimizations to improve performance.

    •  01 Mar 2002 15:51

      Release Notes: The install process was fixed by using autoconf and automake. Ice walls and level maps were added. Fish graphics and motion were improved; they now rotate like the penguin. Fish now have really basic AI. The physics were changed to accommodate the new obstacles and prey. The total particles were reduced to ease the processor a bit.

      •  23 Feb 2002 17:33

        Release Notes: Improved background graphics by adding a mountain, improved penguin physics (especially while jumping out of the water), a new barrier on all sides of the game display, causing the penguin to about-face, new particle splashes and several minor particle improvements, a splash noise and a burping sound at the end of each level, fixing the display text by making text boxes centered and a better shade of blue/green, and a new icon.

        •  14 Feb 2002 21:26

          No changes have been submitted for this release.

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