All releases of Pandora Engine

  •  03 Aug 2004 00:04
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    Release Notes: This version adds support for VESA graphics drivers and new features for developers.

    •  02 Aug 2004 14:21
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      Release Notes: This version adds VESA drivers for direct access to the graphics hardware. A number of minor feature enhancements have been made.

      •  04 Feb 2004 13:58
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        Release Notes:

        •  03 Feb 2004 15:51
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          Release Notes: Eleven new GUI classes and nine file-system functions were added. The documentation has been revised, and various minor changes were made to enhance ease of use.

          •  20 Sep 2003 08:11
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            Release Notes: This version adds faster imaging in X11, new rendering functions for flexible access to graphics surfaces, an all- new semaphore system, and bugfixes.

            •  04 Jul 2003 14:22
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              Release Notes: This release adds many new features, enhanced graphics capabilities, and bugfixes.

              •  26 Sep 2002 14:18
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                Release Notes: Full audio support for WAV, S3M, MOD, IT, and XM files was added. New water effects were added. Bugfixes were made. Messaging support was improved, and many new graphics features were added.

                •  02 Nov 2001 22:38
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                  Release Notes: Native support for JPEG and PNG files, fixes for some internal bugs, and Microsoft Windows support for cross-platform development.

                  •  26 Aug 2001 22:16
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                    Release Notes: This version contains improved font support, a clipboard class, the auto-creation of user directories, and support for double clicks. Classes can now inherit fields from child objects, and the object kernel now automatically terminates the Pandora Engine when all tasks have been destroyed. A tag declaration bug, a bug in AssignList(), and a messaging bug that caused dead-locks and multi-tasking errors have been fixed

                    •  18 Jul 2001 00:56
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                      Release Notes: Improvements to crash recovery, new string sorting and array building functions, hardware accelerated masking, established standards for event broadcasting, and various bugfixes.

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