OpenXcom is a new engine for the old game UFO: Enemy Unknown (X-Com: UFO Defense in the USA), a popular strategy videogame made by Mythos/Microprose in which you take control of the X-Com organization to fight off the alien menace invading Earth.
| Tags | remake Engine Game Game Engine |
|---|---|
| Licenses | GPLv3 |
| Operating Systems | Mac OS X Windows (32/64 bit) Linux (32/64 bit) OpenBSD |
| Implementation | C++ SDL SDL_gfx SDL_mixer YAML |
| Translations | Russian Portuguese (Portugal) Japanese French German Dutch Chinese (Traditional) Romanian Ukrainian Czech Danish English |
Recent releases


Release Notes: The game is now fully playable, which means everything should work as intended. Many bugfixes and additions. This goes along with a new Web site and a few added translations.


Release Notes: This is mostly a bugfix release with some new features. It adds a Hungarian translation and modular Rulesets, and fixes the crash when finishing research.


Release Notes: Lots of new features and bugfixes, including a 64-bit version, externalized rulesets, big units, flying units, more alien races, and working research and manufacture.