OpenXcom is a new engine for the old game UFO: Enemy Unknown (X-Com: UFO Defense in the USA), a popular strategy videogame made by Mythos/Microprose in which you take control of the X-Com organization to fight off the alien menace invading Earth.
|Tags||remake Engine Game Game Engine|
|Operating Systems||Mac OS X Windows (32/64 bit) Linux (32/64 bit) OpenBSD|
|Implementation||C++ SDL SDL_gfx SDL_mixer YAML|
|Translations||Russian Portuguese (Portugal) Japanese French German Dutch Chinese (Traditional) Romanian Ukrainian Czech Danish English|
Release Notes: The game is now fully playable, which means everything should work as intended. Many bugfixes and additions. This goes along with a new Web site and a few added translations.
Release Notes: This is mostly a bugfix release with some new features. It adds a Hungarian translation and modular Rulesets, and fixes the crash when finishing research.
Release Notes: Lots of new features and bugfixes, including a 64-bit version, externalized rulesets, big units, flying units, more alien races, and working research and manufacture.