OpenTTD is a clone of the Microprose game "Transport Tycoon Deluxe", a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.
|Tags||Simulation Game Strategy SDL allegro|
|Operating Systems||Windows (32/64) Linux (32 and 64 bit) FreeBSD NetBSD OpenBSD OpenSolaris|
|Translations||Afrikaans Arabic Brazilian Portuguese Bulgarian Catalan Croatian Czech Danish Dutch English Esperanto Estonian Finnish French Galician German Greek Hebrew Hungarian Icelandic Indonesian Italian Japanese Korean Latvian Lithuanian Luxembourgish Malay Norwegian Bokmal Norwegian Nynorsk Polish Portuguese Romanian Russian Serbian Chinese (Simplified) Chinese (Traditional) Slovak Slovenian Spanish Swedish Turkish Vietnamese Welsh Ukrainian|
Release Notes: An assortment of bugs were fixed and translations were updated. This release also fixes CVE-2010-4168.
Release Notes: This release fixes a number of regressions introduced in 1.0.3, some possible desyncs, and many other small issues. There are translation updates, including the addition of a Belarusian translation.
Release Notes: Several desync fixes, stability improvements, and a vulnerability fix were done.
Release Notes: A number of bugs were fixed, including some serious security vulnerabilities that could spoil online playing. Server owners are urged to update as soon as possible.
Release Notes: Support for third party music and sound sets, removing the dependency on Transport Tycoon Deluxe's data files. Full IPv6 support. A rewrite of the window system, adding support for right-to-left languages, bigger font sizes, and making the windows scale to the translation.