Projects / OpenSimulator

OpenSimulator

OpenSimulator is a multi-platform, multi-user 3D distributed virtual environment platform. Out of the box, it can be used to simulate virtual environments similar to that of Second Life. These can be used as social virtual worlds or for specific applications such as education, training, and visualization. Access is via the regular Second Life open-source viewer or via third-party clients. There are a number of private and public deployments of OpenSimulator, including OSgrid, which has over 8000 regions hosted by independent individuals and organizations spread over the Internet.

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RSS Recent releases

  •  09 Feb 2013 02:07

    Release Notes: Despite the minor point number, this release includes a very large number of bugfixes and general improvements. In particular, there are improvements to user inventory, scripting, mesh importing, and archiving, and an update to Crista Lopes' Hypergrid 2.0 protocol.

    •  01 Sep 2012 04:28

      Release Notes: This release included a very large number of bugfixes and general improvements. In particular, teleport reliability between simulators has been improved, Windlight environment settings are persisted, telehubs are supported, llCastRay() has been implemented, and user inventory HTTP capabilities have been fixed.

      •  10 Apr 2012 20:25

        Release Notes: This is a minor bugfix release with some minor new features. Bugs fixed include NPC attachment regression and off-by-one script error reporting. Minor new features include a configuration setting to stop foreign avatars from visiting certain regions.

        •  01 Mar 2012 02:01

          Release Notes: This release contains a very large number of features and fixes, including support for running on Windows as a 64-bit process, Hypergrid improvements, avatar movement improvements, ODE crash fixes, and prim manipulation improvements.

          •  10 Oct 2011 21:17

            Release Notes: Despite being a point number upgrade, this is actually quite a major release, incorporating a large number of fixes and improvements made since 0.7.1.1. Major changes include better mesh support, improved hypergrid, greatly improved attachments management, and fixes to undo/redo.

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