Version 1.0 of Open Quartz

Release Notes:

Other releases

  •  25 Jan 2005 14:59

Release Notes: This update to the Open Quartz documentation shows how to set up the build system that allows you to build the entire game data from "source" files automatically, and how to set up the map editor GTKradiant correctly for Open Quartz.

  •  10 Nov 2004 03:48

No changes have been submitted for this release.

Release Notes: New high-poly weapons are now available. These override the normal Open Quartz weapons and give the game a more ID-style touch.

Release Notes: New monster models were added. The maps for monster deathmatch were modified. A new map, "nsa" Nuclear Storage Area, was added. The bot code for monster deathmatch was improved. New and improved sounds were added for Doll-Fiend. Respawning explosive boxes for monster deathmatch. In-game help was added. A bug was fixed, so Shambler and Shalrath will now spawn properly. The utils will now compile against gcc 3.2. The "par" util was added for easy pak file exploring.

No changes have been submitted for this release.

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