Projects / Open Mortal

Open Mortal

Open Mortal is a parody of the once popular coin-up fighting game, Mortal Kombat, for Windows and Linux. It is currently playable, has 16 playable characters, some more in the making. New characters can be added, so players can be their own Open Mortal actor.

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Recent releases

  •  15 Jun 2006 10:39

    Release Notes: Some more backgrounds were included.

    •  30 Apr 2004 22:50

      Release Notes: This release runs in high or true color video mode (instead of 256-color). There are transparent shadows. "Team mode" has been added: both players can choose many fighters to make up a team. When a fighter dies, the next in the team takes his/her place. There are new (non-proprietary) sound effects, a new character (Judy), and one new arena.

      •  20 Apr 2004 12:25

        Release Notes: This version marks the first binary Mac OS X release of OpenMortal. Previously, only a DarwinPorts release was available, which required compiling. There are no new files for other platforms in this release.

        •  05 Mar 2004 03:16

          Release Notes: This version features a new character, Aisha, a new arena, improvements to the network mode (so that it is a fair game for both players), a Portuguese translation, joystick and gamepad support, improved blocking, slightly better game balance, and projectiles.

          •  01 Feb 2004 21:13

            Release Notes: This release has translations (4 languages), shadows, network mode and MortalNet, Parallax scrolled background (in 3 arenas so far), new fonts, one more arena, and friendlier player key selection.

            Recent comments

            01 Sep 2003 02:24 UPi

            Mirror site

            A small request from the admin: Please, when the project is on the main page, use the mirror (http://openmortal.sourceforge.net)!
            The regular homepage at apocalypse.rulez.org (http://apocalypse.rulez.org) is updated more often, but the server cannot take a huge load!

            Thanks for your interest in Mortal by the way...

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