Projects / OpenGL Class Library

OpenGL Class Library

The OpenGL Class Library is intented to be a set of C++ classes, available through static and dynamic libraries, that will allow the developer to create OpenGL applications using C++ quickly. This includes the ability to create multiple windows and assign individual events to them. In addition, other useful functionality will be included that will allow images (.bmp, .raw, .tga, etc.) and 3d object format files (.3ds, .asc, .dxf, etc.) to be loaded in a platform-independant way.

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  •  28 Apr 2000 21:05

    Release Notes: Initial release.

    Recent comments

    08 Nov 2000 08:02 nigels

    Check the fine print

    BEWARE

    This library doesn't actually include BMP, DXF, 3DS support.
    The description says... will be included ...but

    the library hasn't
    been updated since May 2000...

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