Release Notes: This release adds enhanced visuals, improved scripting capabilities, improved performance, and more bugfixes.
Release Notes: This is a bugfix update to 1.75.1, leading to the next stable release.
Release Notes: This is a bugfix release leading towards the next stable version. The project is actively looking for people willing to help in tracking down any remaining bugs: to do so, simply download the game and report any issues to the Oolite forum.
Release Notes: This is mostly a bugfix update to version 1.74.1. It fixes 11 minor gameplay glitches and bugs. It adds some new scripting features.
Release Notes: Although this release is labelled as test, it is already much more stable than the previous stable version. This release contains many new features, including gameplay enhancements. A much larger part of the game engine is exposed to scripting. Plenty of bugs were fixed. The game's memory footprint has been reduced.
Release Notes: New and improved equipment. Overhauled collision physics. Ships entering hyperspace now leave temporary witchspace wormholes between systems. Improvements to gameplay including new scripting routines and enhancements to ships' AIs. Better compatibility with the vast range of Oolite Expansion Packs, including cross-compatibility with Oolite on OS X and Oolite-PC. Many more bugfixes and improvements to gameplay.
Release Notes: This release fixed problems with the blocking of cargo ejection at high speeds and crashes caused when docking. Speech volume was lowered to more closely match effects volume. Many other minor bugs and gameplay glitches were fixed. New features included an improved cargo rotation system that sorts cargo as it goes. Additional scripting routines and new expansions in descriptions were provided. A 'conditions' element was added to shipdata.plist entries to script the distribution of ships. The trumbles mission and the AI for shuttles and pirates were improved.
Release Notes: Completely new ship models, textures, and explosions were added. Many bugfixes were made, including a race condition that caused crashes on some systems. New features include trumbles, equipment damage, ships that need repair, a hyperspace range meter, the ability to repurchase mission-won equipment for new ships, joystick support, a new Autopackage installer, availability of the options menu in flight, and a much improved AI.