Release Notes: A new and improved resource system, direct access to all hardware pixel buffers, HDR support, more flexible particle renderers, and lots more.


Release Notes: Assorted bugs were fixed.


Release Notes: Assorted minor bugfixes.


Release Notes: This version introduces such things as SSE/SIMD support, more advanced lighting and shadowing techniques, threaded loading, and much more.


Release Notes: A new and improved resource system, direct access to all hardware pixel buffers, HDR support, more flexible particle renderers, and lots more.


Release Notes: GLSL support, reflection enhancements, mesh optimisations, and a lot more.