Projects / Object Prelinking for C++ object files

Object Prelinking for C++ object files

Object Prelinking for C++ object files is used after the C++ compiler and before the C++ linker. It transforms .o files, trying to replace expensive relocations by cheaper ones. This leads to less work for the dynamical loader, providing faster startups in large C++ applications. It is useful for speeding up KDE and QT.

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Recent releases

  •  04 Jul 2002 20:26

    Release Notes: This is a new version that provides an additional 50% reduction of the runtime linking speed. (Runtime linking, however, has become a much smaller part of the total application startup time.) The package now uses the standard autoconf-automake setup. V1 is obsolete, since recent versions of GNU binutils replicate the benefit of objprelink-1 using a different approach.

    •  21 Feb 2002 19:33

      No changes have been submitted for this release.

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