Object Prelinking for C++ object files is used after the C++ compiler and before the C++ linker. It transforms .o files, trying to replace expensive relocations by cheaper ones. This leads to less work for the dynamical loader, providing faster startups in large C++ applications. It is useful for speeding up KDE and QT.
|Tags||Software Development Compilers|
Release Notes: This is a new version that provides an additional 50% reduction of the runtime linking speed. (Runtime linking, however, has become a much smaller part of the total application startup time.) The package now uses the standard autoconf-automake setup. V1 is obsolete, since recent versions of GNU binutils replicate the benefit of objprelink-1 using a different approach.
No changes have been submitted for this release.