Projects / noeGNUd / Releases

All releases of noeGNUd

  •  25 Aug 2004 13:34
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    Release Notes: This release has support for nethack 3.4.3, slashem 0.0.7e5, slashem 0.0.7e6, and slashem 0.0.7e6f2. A bugfix was made for an ugly crash on "tile not found". "nethack" was made the default tileset, not absurd. A "traditional" key/menuitem binding mode was added, and was made the default.

    •  06 Sep 2003 10:38
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      Release Notes: Support for nethack 3.4.2 and slashem 0.0.7E3, streamlined character generation, female role names, and a dynamic variant delay.

      •  25 Aug 2003 17:10
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        Release Notes: Two known issues have been fixed: "#enhance" and the inventory scroll. A few key shortcuts have been added, like TAB for minimap, and other minor adjustments.

        •  13 Aug 2003 17:03
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          Release Notes: This is the largest single release to date. This release adds support for two more variants/patches: LittleHack-0.0.1 and NetHack-3.4.1-DeeT. SLASH'EM's support has been updated to 0.0.7E2. Two new tilesets were added: abigabi and mazko. Sound support has been added, but only for basic nethack-style. Two sample packages with prepared setup configurations are included.

          •  01 Jul 2003 19:57
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            Release Notes: Fullscreen has been made the default (window mode has instabilities causing a "text offset" bug on some systems). Mipmappings have been corrected to address display quality issues. Incorrect OpenGL texture clamping when loading large textures has been fixed (fixes the "black lines" bug on some systems). Y=Unicode support has been added for Windows versions that have Unicode support. A bug on Linux resulting in incorrect user-defined key mappings has been fixed.

            •  25 Jun 2003 15:14
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              Release Notes: This release has many enhancements and fixes. The most noteworthy of these are tileset load time reduction, the addition of three new tilesets (falconseye, geoduck, lagged), correction of the "slowdown" bug, and the ability to move and perform default object actions with your mouse.

              •  04 Jun 2003 04:20
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                Release Notes: Stability fixes, inclusion of support for SLASH'EM 0.0.7E1, and 3 new graphical tilesets.

                •  02 May 2003 02:51
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                  Release Notes: This release includes many graphical changes and stability fixes, as well as the inclusion of a Windows installer and slashem-0.0.7E0 for Windows as well as Linux. The Linux version still offers slashem-0.0.6E4F8 for those who wish to play a stable version. noegnud now uses a single tileset base for all variants; this move is inline with the direction towards a full 3d implementation, as individual 3d models require a bit more detail and space than a single tile, and data structure therefore is paramount.

                  •  26 Mar 2003 18:38
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                    Release Notes: The changes are mostly graphical. There is some code streamlining and bugfixes.

                    •  19 Mar 2003 14:57
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                      Release Notes:

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