noeGNUd is an alternate ASCII, 2D, and 3D user interface for nethack & slashem that uses SDL and OpenGL.
|Operating Systems||POSIX Linux|
Release Notes: This release has support for nethack 3.4.3, slashem 0.0.7e5, slashem 0.0.7e6, and slashem 0.0.7e6f2. A bugfix was made for an ugly crash on "tile not found". "nethack" was made the default tileset, not absurd. A "traditional" key/menuitem binding mode was added, and was made the default.
Release Notes: Support for nethack 3.4.2 and slashem 0.0.7E3, streamlined character generation, female role names, and a dynamic variant delay.
Release Notes: Two known issues have been fixed: "#enhance" and the inventory scroll. A few key shortcuts have been added, like TAB for minimap, and other minor adjustments.
Release Notes: This is the largest single release to date. This release adds support for two more variants/patches: LittleHack-0.0.1 and NetHack-3.4.1-DeeT. SLASH'EM's support has been updated to 0.0.7E2. Two new tilesets were added: abigabi and mazko. Sound support has been added, but only for basic nethack-style. Two sample packages with prepared setup configurations are included.
Release Notes: Fullscreen has been made the default (window mode has instabilities causing a "text offset" bug on some systems). Mipmappings have been corrected to address display quality issues. Incorrect OpenGL texture clamping when loading large textures has been fixed (fixes the "black lines" bug on some systems). Y=Unicode support has been added for Windows versions that have Unicode support. A bug on Linux resulting in incorrect user-defined key mappings has been fixed.