Projects / nmaFPS / Releases

All releases of nmaFPS

  •  09 Mar 2003 16:45
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    Release Notes: A 'spotlight' was added to help targeting. Smoother drone action was implemented. A small change was made in the look of the terrain.

    •  19 Feb 2003 16:01
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      Release Notes: Limited ammo is now available. Settings are now saved at exit. Effects such as zooming out and sliding of text were added. More area is now displayed in map.

      •  07 Jan 2003 15:27
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        Release Notes: This release adds better collision detection with walls, text displays for scores, animated drones with flapping "wings", and in-game menus. STL list is now used in place of STL vector. Comments can now be inserted in the config file. Redundant key bindings have been removed.

        •  10 Dec 2002 16:27
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          Release Notes:

          •  04 Dec 2002 15:04
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            Release Notes: Map display was added. The code was fixed so that it can compile with gcc-3.x. Mipmapped textures were added. The order of the start-up prompts was rearranged. A minor bug in player movement code was fixed. gltext.h is now properly detected by ./configure.

            •  17 Nov 2002 14:09
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              Release Notes: A level system was introduced. More options were added to the config file. Text display was added with the help of libgltext.

              •  17 Oct 2002 09:43
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                Release Notes: In this version, the installation procedure is streamlined, and there is a change in the scoreboard's look.

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