Projects / Netrek

Netrek

Netrek is a 16-player two-dimensional graphical real-time battle simulation with a Star Trek theme. A game is divided into two teams of 8 players (or fewer), who dogfight each other and attempt to conquer each other's planets. Netrek is the probably the first video game which can accurately be described as a "sport". It has more in common with basketball than with arcade games or Quake. Its vast and expanding array of tactics and strategies allows for many different play styles; the best players are the ones who think fastest, not necessarily the ones who twitch most effectively.

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Recent releases

  •  23 Oct 2011 21:45

    Release Notes: A galactic view over the tactical screen at the bottom left, different pictures for agricultural planets, and fewer phantom torpedos left on screen.

    •  23 Oct 2011 21:43

      Release Notes: This release added support for 800x600 pixel displays, such as small laptops and tablets. Cloaking animation sequence, explosion imagery rate, planet highlight timing, and info window timeout were fixed. All sped up as a result of servers moving to a higher update rate. The number of players on a server is now shown using a row of character icons instead of a player count. Several typographical errors were corrected. Build hardening was added, catching certain kinds of buffer overflow attacks.

      •  22 Oct 2011 10:24

        Release Notes: This release adds numerous enhancements and bugfixes.

        •  29 Jun 2008 07:27

          Release Notes: Support was added for Mac OS X 10.5 (Leopard) and for Cygwin. The number of metaservers that can be connected to was increased. Major reworking of INL draft was done. Game play policies were refined. Major bugs were fixed. Major documentation updates were made.

          •  20 Sep 2007 08:01

            Release Notes: A assorted race conditions were fixed. Extended information is now provided to clients. Minor feature enhancements were made.

            Recent comments

            02 May 2001 22:06 tooraweenah

            Red Hat RPMS removed
            The Red Hat RPMS I posted above have been removed; they are out of date. For Netrek software, see http://www.netrek.org/ (http://www.netrek.org/). Packaging experts are welcome, please contact the developers; <vanilla-list at us dot netrek dot org>.

            13 Jul 2000 07:32 nveid

            Kickass
            The game kicksass alot, your right.. It is sorta likea sport, though
            Bolo(unfortunately it was Mac only) I'd like to say was pretty much of a sport too. So i wouldn't go that far to saying Netrek's the onlyone. :) Though it really does kickass, can't lie about that.

            17 Apr 2000 22:43 sn

            Netrek rules
            This game is totally addictive - if you stick around long enough to look past the old fashioned graphics, that is.
            Excellent team play, advanced strategies, realtime combat!
            Not to mention the colorful community in rec.games.netrek (news:rec.games.netrek)...

            09 Mar 2000 19:54 tooraweenah

            Red Hat RPMS For Netrek
            These were built for Red Hat V6.1 Intel.

            Netrek Client (COW V3.00pl1)


            base package netrek-client-3.00pl1-2.i386.rpm (http://quozl.us.netrek.org/RPMS/netrek-client-3.00pl1-2.i386.rpm),

            enhanced graphics netrek-pixmaps-3.00pl1-2.i386.rpm (http://quozl.us.netrek.org/RPMS/netrek-pixmaps-3.00pl1-2.i386.rpm), and;

            sound effects netrek-sounds-3.00pl1-2.i386.rpm (http://quozl.us.netrek.org/RPMS/netrek-sounds-3.00pl1-2.i386.rpm).

            Netrek Server (Vanilla 2.9pl5)

            base package netrek-server-2.9pl5-1.i386.rpm (ftp://ftp.netrek.org/pub/netrek/servers/vanilla/netrek-server-2.9pl5-1.i386.rpm), and;

            configuration program netrek-config-2.9pl5-1.i386.rpm (ftp://ftp.netrek.org/pub/netrek/servers/vanilla/netrek-config-2.9pl5-1.i386.rpm).


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