The Mesh Viewer is an easy-to-use, lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models. Triangular meshes can be displayed texture mapped (with optional bilinear filtering), solid, or as a wire frame (all lines or just the front lines). Loaded models can be rotated, translated, and scaled (all done with the mouse). The model is lighted by multiple light sources. Viewpoints can be saved.
|Tags||Graphics 3D Rendering Scientific/Engineering Visualization multimedia|
|Operating Systems||POSIX Linux Windows Windows|
Release Notes: This is a maintenance release. Several GCC and Mac OS compilation problems were fixed. A couple of minor problems were solved, and the program is now able to load texture image files from the model directory.
Release Notes: This release features support for new 3D file formats, qmake support, several minor enhancements (bounding box, mouse wheel support, etc.), and some bugfixes.
Release Notes: The release includes a port to Qt4, a major update to the Qt3 source code, and the removal of LibJpeg for image reading, using the Qt image reading capabilities instead.
Release Notes: The program has been ported to Microsoft Windows. Alongside the porting, support for several 3D formats was extended, freeglut support was added, documentation was updated, and a couple of bugs were fixed.
Release Notes: This is a maintenance release with improved VRML 2 and GTS file format support, GCC compilation fixes, several buffer overrun fixes, and several other minor updates