Projects / Mesh Viewer

Mesh Viewer

The Mesh Viewer is an easy-to-use, lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models. Triangular meshes can be displayed texture mapped (with optional bilinear filtering), solid, or as a wire frame (all lines or just the front lines). Loaded models can be rotated, translated, and scaled (all done with the mouse). The model is lighted by multiple light sources. Viewpoints can be saved.

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Recent releases

  •  19 Oct 2010 20:20

    Release Notes: This is a maintenance release. Several GCC and Mac OS compilation problems were fixed. A couple of minor problems were solved, and the program is now able to load texture image files from the model directory.

    •  02 Dec 2008 21:48

      Release Notes: This release features support for new 3D file formats, qmake support, several minor enhancements (bounding box, mouse wheel support, etc.), and some bugfixes.

      •  24 Aug 2006 21:33

        Release Notes: The release includes a port to Qt4, a major update to the Qt3 source code, and the removal of LibJpeg for image reading, using the Qt image reading capabilities instead.

        •  27 Jul 2006 14:16

          Release Notes: The program has been ported to Microsoft Windows. Alongside the porting, support for several 3D formats was extended, freeglut support was added, documentation was updated, and a couple of bugs were fixed.

          •  30 Nov 2005 18:48

            Release Notes: This is a maintenance release with improved VRML 2 and GTS file format support, GCC compilation fixes, several buffer overrun fixes, and several other minor updates

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