Release Notes: The highlights of this version are a revamped toolchain which should enable a better workflow for building new content. Some of the improvements include tabbed tools instead of docked windows, a property grid for editing, and support for third-party asset types. Also in this version is the first example gameplay system, the stats system. Finally, many improvements to the low level server code have been made, including initial support for asynchronous database connections and a new JSON-based protocol which can be used to support clients written in languages other than Python.
Release Notes: The main focus of this release is usability, and it includes a large amount of work on tools. Panda3D support is now up to par with animation, terrain texture splatting, and skydomes. One of the things the authors are most excited about is the Windows development environment installer. This is an easy installer which will quickly set up any Windows system to develop MV3D.
Release Notes: A fully functional content pipeline and world building toolset were added in this release. It is now possible to populate a game world from scratch without using the command line or writing code. Additionally, Ogre was updated to the latest version and a cluster management tool was added.