Projects / Multi-Sandbox Lua Engine

Multi-Sandbox Lua Engine

Multi-Sandbox Lua Engine (MSLE) is a modified Lua interpreter which supports creation and maintenance of multiple "100% tight" sandboxes from within Lua. "100% tight" means that the amount of memory used by a sandbox (counting both code and data) is strictly limited, a feature Lua did not offer before.

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Recent releases

  •  09 May 2013 14:38

    Release Notes: First prototype (proof of concept). Works in tests. Might still have bugs. Currently does not support "io" and other system libraries.

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