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Multi-User Environment Server (MUES)

Multi-User Environment Server (MUES) is a multi-threaded, event-driven Internet game environment server written in Ruby. It is intended to facilitate the building of online multi-player games or simulations, by providing one or more dynamically programmed object environments (worlds), the means to access these environments (using a network client), various useful services or daemons (for creating in-game systems), and an event system (for facilitating the interaction of all the parts).

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Release Notes: The internals have been largely rewritten, and most of the major functionality is now in place.

No changes have been submitted for this release.

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