Projects / mousetrap

mousetrap

Mousetrap is an old-fashioned arcade type game in which you move your avatar around trying to eat fruit and avoid being killed by baddies. The game requires patience and dexterity to win.

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Recent releases

  •  04 Dec 2007 00:35

    Release Notes: This release fixes a couple of compilation warnings, and switches to using autoconf for a simpler building environment.

    •  03 Jul 2005 05:57

      Release Notes: This release fixes an annoying bug with the scoring. In some situations, scoring multiples of 100 points did not give you an extra life.

      •  18 Jun 2005 09:48

        Release Notes: The game-over animation was improved and the gameplay received a small update. It is now possible to gain points for each enemy object you kill.

        •  15 Jun 2005 16:34

          Release Notes: The sidebar now shows a graphical meter which displays the time remaining on the player's shield. The animation of the game is greatly improved; it's now related to the tick-count of the machine it's running upon, meaning that it is no longer incredibly difficult to play on faster machines. There is now a minor animation to view when the game is over.

          •  14 Jun 2005 00:19

            Release Notes: This release makes the shield powerup more fair, and adds a new sound effect for when you kill with the shield.

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