Release Notes: Greatly improved keyboard and gamepad control. A Polish translation. Fixes for many bugs and the addition of many minor features.
Release Notes: This is a compatibility release. Support for OS X 10.5 (Leopard) in addition to 10.6 was added.
Release Notes: This is a bugfix release, mainly for Mac OS X 10.6.
Release Notes: This release fixes a major flaw in one of the mini games that caused it to play very poorly on older, slower computers, a crash in the second Tiggy battle scene, and a shared library problem with the OpenGL version of the game on Mac OS X. Patches are available for this and future releases.
Release Notes: This release adds a -debug command line parameter to show some debug output. It fixes large resource wastage (20MB in a mini game). It fixes music fading in Golem battle. The Ice2 spell is more appealing. Upgraded to Allegro 4.9.11 with patches, removing the old 126.96.36.199 patch and adding the 4.9.11 patch. It fixes a potential bug in fade/transition effects. The OS X quickdraw version has an icon (alpha is still not 100% correct). The editor compiles again. Font memory is freed when the game is ended. Ambient sound is stopped at the title menu. Some warnings from gcc 3 are fixed. There are many more changes.
Release Notes: 1920x1080 mode was added. The game falls back to 480x320 if all else fails (which fixes a problem for Eee PC). A couple more Cures are given in the first stage. All audio code was switched from FMOD to BASS. Enemy "think time" was made faster. A sound for one particular event was added. A bug was fixed with the inventory when starting consecutive new games without saving (i.e. start game, open chests, die, start game with no load game).
Release Notes: Initial freshmeat announcement.