Projects / Monster

Monster

Monster is a short NES/SNES style RPG. It takes approximately 5 to 10 hours to complete using medium speed settings.

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Recent releases

  •  31 Jul 2007 21:04

    Release Notes: The unofficial Allegro logo has been removed from the startup. New battle music has been added.

    •  27 Jul 2007 21:07

      Release Notes: This release fixes an off by one error that occurred when changing the volume (which caused a crash). Gamepad buttons and keys are configurable with an in-game dialog.

      •  25 Jul 2007 13:43

        Release Notes: Gamepad calibration was added. The player's bounding box was made smaller so that the player can more easily go through tight passages. An -impatient-mode switch that turns off waiting for turns in battle was added. Some new grass tiles were added. The battles in the cave were balanced a little bit better. New bushes and trees and new village walls were added. Some small stones and flowers and bits of grass were added to give some variety to the village landscape. Command line parameters to set joystick buttons were added. Minor bugs were fixed.

        •  23 Jul 2007 06:41

          Release Notes: Two bugs that could occur at the final boss were fixed.

          •  23 Jul 2007 01:17

            Release Notes: Gamepad calibration has been added. The player's bounding box has been made smaller so that he can more easily go through tight passages. An -impatient-mode switch has been added that turns off waiting for turns in battle. Some new grass tiles have been added.

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