Release Notes: This release allows a script's source code to be updated while copying over its data ("schema evolution"). Live scripts can now be exchanged between 32-bit and 64-bit servers.
Release Notes: Processes can now have aliases (speaking names). Processes can communicate with each other through an easy-to-use messaging system. More parts of the standard Lua API are available in the sandbox (for example, math and pcall). Processes can be marked temporary, allowing automatic cleanup. XMPP resources are now supported (allowing multiple connections from the same user).
Release Notes: The interface is now less verbose by default. Scripts can now be loaded directly from URLs (HTTP/HTTPS). Custom shells are now even better integrated into the system, and are ready for practical use.
Release Notes: This release can, on request, keep scripts cached in memory to avoid hibernating and dehibernating them repeatedly ("fast mode"). Processes can be assigned both a self-description and a user-given comment. There are various other small improvements.
Release Notes: This release allows using a Mobile Lua script in place of the standard server shell.
Release Notes: Mobile Lua scripts can now fork themselves and issue commands to the computation server itself. Now almost all elements are in place for users to write their own Mobile Lua shells.
Release Notes: Mobile Lua scripts can now receive and process user input.
Release Notes: This release introduces actual mobility, allowing scripts to run and travel between servers unsupervised. A script which automatically explores the local peer group and returns with a report about the servers and their individual status is provided as an example.
Release Notes: Mobile Lua now supports persistent Lua processes and basically acts like a cloud server. Processes are held per user and can be created, run, extracted, and deleted using a standard Jabber client.
Release Notes: This release allows you to run your own Mobile Lua computation server.