mjbWorld is a standards based 3D editor, which can graphically edit and allow users to see and interact with X3D (VRML) and other 3D formats. It is also intended to provide a platform which can be used to experiment with physics, animation, etc. Versions for Java, C++ and C# are included.
|Tags||multimedia Graphics 3D Modeling|
|Implementation||Java C++ C#|
Release Notes: The Java version has been updated to use Java 5 constructs. There are many bugfixes. The C++ and C# versions have not changed.
Release Notes: In the Java version, 2D nodes were updated and moved into the mjbModel package. No changes were made to the C# version. In the C++ version, the simpler models now work in a stable way.
Release Notes: Preparation for new X3D nodes and some bugfixes.
Release Notes: Mesh simplification has been implemented. The H-anim generator now uses parameters to generate a human model.
Release Notes: This version begins work on the hanim generator, and adds tools to reflect in x, y, or z axis, and to implement reverse winding. There were also some bugfixes.