Mitsuba is an extensible rendering framework written in portable C++. It implements unbiased as well as biased techniques and contains heavy optimizations targeted towards current CPU architectures.
|Tags||rendering Computer Graphics global illumination Physics|
|Operating Systems||Linux (32 and 64 bit) Windows (32 and 64bit) Mac OS 10.5 Mac OS 10.6|
Release Notes: Numerous improvements and a new plugin for Blender integration.
Release Notes: Numerous bugfixes and improvements and a significantly better COLLADA importer.
Release Notes: First external release.