Projects / Missile Command

Missile Command

Missile Command is a clone of the Atari save-your-city-from-impending-nuclear-doom game.

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  •  13 Sep 2002 12:44

    Release Notes: Sound support has been added.

    •  13 Apr 2000 01:13

      Release Notes: Now works in 8-bit color mode. The event queue is now flushed before the start of each wave, so that if you hit the buttons after the wave is over, you don't fire all your missiles at the start of the next. A --bigcursor option was added for those who find the default size too hard to see. The code was cleaned up a little more.

      Recent comments

      13 Apr 2000 12:33 osdude

      peppy game
      Nice game. Once I got the right SDL_image development package installed, compiled with no problem. Goes nice with Maelstrom as those favorites of the '80s games. Highly recommended.

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