Projects / Misfit Model 3D

Misfit Model 3D

Misfit Model 3D is an OpenGL-based 3D model editor. It supports multi-level undo, skeletal animations, simple texturing, scripting, command-line batch processing, and a plugin system for adding new model and image filters. Complete online help is included.

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  •  10 Mar 2009 09:24

Release Notes: This release includes an initial German translation. It improves texture coordinate editing with coordinate rotation and flip, and custom colors for texture coordinate lines and selected vertices. Bugfixes include copy/paste texture assignments for groups and normal rendering for ungrouped faces in skeletal animation mode.

Release Notes: This release adds "Export Selected", "Apply to selected" for model transformations, and exact positioning of the rotation point for the rotation tool. It also includes improved support for the Cal3D format and performance fixes for normal calculation and MD3 loading.

Release Notes: This release adds support for the Cal3D format (import and export), multiple bone joints in MS3D format, and better MD3_PATH handling for MD3 models. Many bugs were also fixed.

Release Notes: The menus have been re-organized. There is a new command to make normals face outward. The texture coordinate window now has a rotate tool. Material support for COB has been improved. Many animation bugs have been fixed. A "File | Export" command has been added to indicate which formats have less reliable write support.

Release Notes: This release includes i18n support and an automatic vertex bone joint assignment feature. Several MD2 import/export bugs have been fixed.

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