Micro Tetris is based on the 1989 International Obfuscated C Code Contest Best Game entry. It is a very small implementation, with extreme similarity to the BSD Tetris implementation. So it is very suitable for small embedded systems with only serial or SSH console access. The code uses no curses or other heavy libraries, only ANSI escape sequences and the Unix "stty" command to setup and restore the display.
|Translations||Currently language agnostic|
Wow, no more sifting through dull blog posts or trying to make heads or tails of that crazy thing called GIT. The project now has its own homepage at http://vmlinux.org/jocke/tetris.shtml where development, news and releases will be posted. Take care!
Release Notes: Small fixes.
Release Notes: There are piece preview display fixes to speed up drawing on slow serial consoles. The pause key problem has been fixed. Level shifting has been added: the next level is triggered after every 10 cleared lines, and speed now increases each level. The high score is now recorded in a save file and displayed at game over.
Release Notes: This is the first release after the "unobfuscation" of the 1989 IOCCC entry.