Projects / MegaPov

MegaPov

MegaPOV is a version of POV-Ray that features various custom and unofficial patches.

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RSS Recent releases

  •  27 Oct 2004 21:36

Release Notes: This version added Media Fur, read and write support for HDR (High Dynamic Range) images, and new user_defined camera projection and camera_view pigment types, and reintroduced motion_blur. A new post processing feature was implemented along with connection-connection collisions and a faster collisions for mechsim patch. Angle of incidence and projection patterns were added from MLPov, several new spline types were included, and a new no_radiosity flag was added for objects.

  •  08 Jul 2003 01:42

Release Notes: This version supports new platforms.

  •  22 Apr 2003 03:17

Release Notes: This version features the Clothray cloth simulation system, the Sim-POV mechanics simulation system, a film exposure simulation, text object alignment, a Frame_Step feature, a f_triangle internal function, a sor_spline type, the ability to access splines like arrays, UV mapping in torus objects, and UV mapping in parametric objects.

RSS Recent comments

22 Apr 2003 02:52 brainless

Use MegaPOV with DOSEMU
Although MegaPOV (freshmeat.net/projects...) comes as a DOS program, it can be used in The Linux Operating System (freshmeat.net/projects...) under the DOSEMU (freshmeat.net/projects...) environment.

MegaPOV is a custom and unofficial patched version of POV-Ray™ (freshmeat.net/projects...).

MegaPOV (freshmeat.net/projects...) is a compilation of separately released patches and techniques released within the POV-Ray™ Community (freshmeat.net/projects...) and dedicated work of the MegaPOV-Team. (mailto:megapov@megapov.inetar...)

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