Projects / MegamekNET / Releases

All releases of MegamekNET

  •  08 Dec 2004 21:31
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    Release Notes: The main server just had a reset, so everyone starts from scratch. With the reset, there were a lot of fundamental changes to make the game easier to use and less difficult for new players. The most notable additions: a new economy so long term players have less of an advantage over new players; special Pilot Skills like Dodge Maneuver and Landlord; pilots try to eject if their unit is destroyed; and a lot more statistics are kept, including a detailed history about each unit and pilot as well as a kill board. It's easier to find a game now, and playing is promoted even more.

    •  20 Mar 2004 21:15
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      Release Notes: A random map generator was added. The layout was enhanced. The picture-set was completed, so every unit now has its distinct picture. The whole thing was made more newbie friendly.

      •  16 Oct 2003 08:33
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        Release Notes: The unit pictures were redrawn and enlarged and now look much better. Dedicated servers can now load saved games. Players can now set any supported rule they want to have and if all contenders agree, the server will automatically set those options. Some bugs with auto-reporting and an annoying lockup problem with popup windows were fixed.

        •  30 Aug 2003 20:36
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          Release Notes: Drag and Drop support was added for Meks in the bay. The Look and Feel can be configured now. Underwater rules have been implemented, the turret heading is displayed now, and basic minefields are supported.

          •  29 Jul 2003 17:31
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            Release Notes: This release adds Indirect LRM Fire and LOS-Tool and Mech camos. More inter-house teamwork is possible. There are more mechstats (average black market sell prices, etc.). Triad Tournaments work again.

            •  03 Jul 2003 21:04
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              Release Notes: There is a new "Kunststoff" design, increased client connection stability, and new newbie protection code. Megamek has been updated to 0.29.2.

              •  08 Jun 2003 23:38
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                Release Notes: You can now load savegames from the client. The newbie guide has been updated. The client now asks if you want to close it while hosting. Megamek has been updated to 0.28.2+++, and there are 3 new Meks.

                •  23 May 2003 18:01
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                  Release Notes: Auto-reporting is in; there is no need to do it manually anymore. The new in-game Mek-Display looks much cooler now. There are 7 new maps, and various bugfixes and new features.

                  •  03 May 2003 16:23
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                    Release Notes: This release adds an (almost) totally rewritten GUI, a new Megamek version (0.28.16+), and a lot of tweaks and bugfixes.

                    •  20 Apr 2003 19:06
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                      Release Notes: Megamek was updated to version 28.14. The Newbieguide was updated. TaskID is no longer necessary. You can now right click games in the list and join with your forces. The Hatchet bug was fixed. New Mek-Pictures were added.

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