Release Notes: Settlement building construction has been added to the simulation.
Release Notes: This release features a new mining mission, mineral concentrations, and an inline user guide.
Release Notes: This version includes manufacturing processes.
Release Notes: This release adds parts for repair/maintenance and automatically loading/saving UI settings.
Release Notes: This release adds basic economics (barter trading, credit system, goods valuation) to the simulation.
Release Notes: This release includes the new mission tool for viewing, creating, and editing missions as well as plenty of bugfixes.
Release Notes: This release includes rover rescue/salvage missions and new resource containers. A lot of bugs have been fixed and performance improved.
Release Notes: Sounds, the cooking task, and the chef profession were added. The mission and task code was refactored. A lot of bugs were fixed.
Release Notes: This release includes the additions of settler genders, personality types, and social relationships. It also has EVA suit tear malfunctions, frostbite/nip and anxiety attack illnesses, skill teaching, sound support, and a new "Alpha Base" settlement template. There are also numerous bugfixes.
Release Notes: Settlers have a stress level that can affect their performance. There are crowding effects in settlements and buildings, settler job specialities such as areologist, doctor, engineer, driver, and botanist, example settlement templates for larger settlements, medical and botany science research, and settlement resupply/immigration missions from Earth. A rover elevation bug has been fixed. Landmarks are displayed on the navigator map.