Projects / LTris / Releases

All releases of LTris

  •  29 Oct 2013 15:47
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    Release Notes: The key state is now cleared when unpausing a game to prevent unwanted block movement by accidently hitting a key. The binary is no longer linked against lib math, as it is not needed.

    •  30 Oct 2011 21:48
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      Release Notes: This release adds an option to configure vertical speed for moving blocks down by key, as they drop too quickly on fast computers. A Win32 port is now available.

      •  25 Aug 2011 14:43
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        Release Notes: The key for pausing the game, previously fixed to P, is now configurable. If rotation of a block would fail because of a left or right boundary, the block is shifted instead of not rotating at all. The "Game Over" screen can be exited via any key, not just Escape.

        •  03 Mar 2011 14:31
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          Release Notes: Pieces are now dealt according to official guidelines: A sequence of all 7 tetrominoes in random order is generated and dealt out piece by piece before generating another sequence, making long runs without a desired tetromino much more unlikely. (At maximum there can 12 pieces before same tetromino is dealt again.) Also, to improve balance in multiplayer games, all players get the same sequence of tetrominoes and expert mode has been modified to deal the most unsuitable piece from the current sequence instead of a random piece.

          •  20 Sep 2010 17:57
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            Release Notes: This release provides Italian localization and some minor warnings have been fixed.

            •  25 Dec 2009 10:21
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              Release Notes: This release adds XDG support (an icon in the menu of the window manager), restores a missing include, fixes bad memset calls and typos in English localization, and increases the range of horizontal delays for block movements to allow a less sensitive setting.

              •  07 Nov 2009 09:22
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                Release Notes: Block drop shadow is now enabled by default. Swedish and French translations were added and translation-independent chart IDs are now used. This will create new charts for all play modes but old ones are kept in the file and can therefore be restored manually.

                •  30 Mar 2008 07:19
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                  Release Notes: This release provides a Portuguese translation and localization of the y/n confirmation (for example, "j/n" in German).

                  •  05 Oct 2005 18:11
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                    Release Notes: This release features internationalization support by gettext, plus German localization.

                    •  19 Feb 2005 11:37
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                      Release Notes: This release provides two gameplay improvements. You can now optionally let all holes in lines sent to another player appear in the same place rather than in random positions. It is now possible to clear all input keys instead of only the Down key when a block is inserted.

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