Version 5.6.2 of Liquid War

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Release Notes: A nasty network bug which caused too many sockets to be opened has been fixed, and bots are now excluded from network games by default. The random map generator has been updated.

Other releases

  •  18 Oct 2007 04:38
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Release Notes: This maintenance release includes a setup program for Microsoft Windows (using NSIS), new Win32 binaries compiled with MinGW instead of MSVC, a fix in the core algorithm (a long-standing 9 year old bug this might have caused crashes on some platforms), and various contributed patches concerning support for FreeBSD and Mac OS X.

  •  30 Nov 2005 01:59
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Release Notes: Joystick support has hopefully been fixed. It had been missing for several years due to dead and untouched broken code. Other minor bugs have also been fixed. As usual, the game comes with still more new maps. One notable change is that it now uses Allegro 4.2.0. RPM packages have not been generated yet.

  •  14 Feb 2004 10:40
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Release Notes: A nasty network bug which caused too many sockets to be opened has been fixed, and bots are now excluded from network games by default. The random map generator has been updated.

  •  11 Jan 2004 13:00
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Release Notes: The random map generator now works fully under Windows. Unix static binary packages have been linked against a lighter version of Allegro, which could prevent some yet unexplained segfaults on BSD and some Linux distributions.

  •  20 Dec 2003 08:03
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Release Notes: This release contains many more maps and makes it possible to associate maps with textures. It also comes with Danish support and a random map generator. Of course, there are several bugfixes as well, especially concerning network play under Windows.

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