Lincity is an SVGALIB (Linux only) and X based city/country simulation game for Linux and other Unix platforms (Solaris, FreeBSD, HP_UX, AIX, SCO and IRIX). There is also a Win32 version (win95 and NT) available as a separate package. The game reminds a bit of SimCity but has it's own goals and methods to get there.
|Operating Systems||BeOS Windows Windows Windows Windows OS/2 POSIX|
Release Notes: This release creates a modules subdirectory with individual sources for each game module (e.g. farms, residences). It improves the MPS subsystem in concordance with splitting modules from engine.c and various other places. All drawing is now handled in mps.c; setup functions are removed and replaced by all encompassing module_mps() routine. A patch was added to support true-color displays with xpicedit. There were also miscellaneous code cleanups.
Release Notes: This release, the first major release since 1999, includes a resizable playing area, a completely new power code that uses a power grid instead of individual packets of power, a new pbar design including additional stats, mouse scrolling of the main window using the middle mouse button, an overlay mode which displays mini-map stats in the main window, support for click-drag-release to create multiple transportations, and support for internationalization (iso8859-1 languages only).
Release Notes: Integration of X11 and Win32 code, greyscale X11 support added, X11 performance enhancements, fixed mouse offset problem, fixed integer overflow problems at high tech levels, fixed crashes when right clicking on grass squares, the code has been "cleaned" using indent and some reworking of the Load/Save logic has been done.