Release Notes: This release adds support for ADPCM samples in XM files, and implements an OctaMED channel pan effect. It also fixes OctaMED MMD2 and MMD3 note and sample mapping, the XM channel pan effect, and a disabled pan in IT instruments.
Release Notes: This release has fixes for the Impulse Tracker tempo slide effect, for the Visual C++ nmake build, for Win64 portability, and for 15-instrument Soundtracker sample loops, and many fixes for OctaMED modules, including 2-to-7 octave IFFOCT samples, hold and decay support, vibrato depth, and synth instrument volume.
Release Notes: This release fixes Oktalyzer sample numbering and XM delay effects when an invalild instrument is specified. It also contains minor code refactoring from the Coremod player fork.
Release Notes: This release fixes issues in XM delay, retrig, and envelope position effects, fixes Chiptracker pattern decoding, improves S3M arpeggio effect and Slamtilt format recognition, and removes incomplete DMF and DTT loaders.
Release Notes: This release fixes a bug in the S3M loader which reduced the replay time of certain modules and fixes decoding errors in the Digitrakker loader. It also fixes Mac OS X dylib versioning.
Release Notes: This release fixes bugs related to sample loading, effects, and tempo setting in MED and OctaMED loaders, and re-enables Megatracker format support. Minor bugs have been fixed in GDM, Digitrakker, and Digibooster loaders.
Release Notes: This release improves loading of several module formats (including XM and S3M) and fixes many bugs, including crashes when loading modules from memory, memory leaks on invalid module loading, and loop setting in MOD files for very small loops. It also contains a refactored vibrato effect, win32 portability fixes, and code cleanup and optimization.
Release Notes: This release adds new API calls to load modules from memory, to query the player state, and to play module instruments and external samples on reserved channels alongside regular module replay. A loader for His Master's Noise modules has been added, and Noisetracker module decoding was improved. Many bugs have been fixed, notably in MED synth effects, 16-bit sample loops in S3M files, LHa header parsing, and thread safety in Archimedes Tracker and Digital Tracker loaders. Other changes include code refactoring and optimizations.
Release Notes: This release fixes parsing of OctaMED note decay, implements missing OctaMED effects, fixes The Player 5.0A and 6.0A pattern decoding, and fixes Oktalyzer sample mapping.
Release Notes: This release fixes an array initialization in the IT loader. It also contains refactored and optimized code, and it can now be built using Visual C.