Lachesis is an IRCRPG combat engine written in a combination of C and C++. The combat engine is being written for a specific RPG, but most of the project should be useful to IRCRPGs in general. It includes a native interface to the IRC protocol to allow it to act as an IRC bot, for such uses as dice rolling and acting as a remote-controlled client (RPG NPC perhaps).
|Tags||Communications Chat IRC Games/Entertainment Role-Playing|
|Operating Systems||POSIX Linux|
Release Notes: In this release, the RPGServ Single User mode is now implemented. This version also contains a couple of minor bugfixes.
Release Notes: This is the final pre-CVS version. Since this was cleaned up for the CVS import, it's being released now, since it may be a while before the remaining feature for the 0.2.5 release is implemented. The most major change in this version is that the API has been documented. Any function not documented should be considered internal and subject to change without notice. There are also several minor bugfixes. There are now two branches corresponding to the 0.2.x and 0.3 development trees. This branch (0.2.x) is now "noengine".
Release Notes: The HTML logging system has a couple significant improvements and major bugfixes. The dice roller has been replaced. Error messages are now logged automatically. Feature defines have been moved to config.h. Lachesis/RPGServ now cleans up correctly after receiving a read error from the server.