Projects / Kobold Kit

Kobold Kit

Kobold Kit is a 2D game engine built on Apple's Sprite Kit framework with the goal to satisfy any desires left unfulfilled by Sprite Kit.

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Recent releases

  •  23 Oct 2013 17:20

    Release Notes: This release has a 40% faster tilemap renderer and external tileset (TSX) support. It fixes @2x "gid out of range", tilemap border flicker, and button behavior not deallocating.

    •  14 Oct 2013 14:42

      Release Notes: OS X builds (req. Xcode 5.0.1). Various tilemap fixes. A fix for an enter background crash (due to AVAudioSession).

      •  23 Sep 2013 14:54

        Release Notes: This release fixes build warnings for 64-bit iPhone (Simulator) targets.

        •  20 Sep 2013 23:17

          Release Notes: ARM64 support. pushScene has been fixed. Other minor bugfixes.

          •  19 Sep 2013 14:54

            Release Notes: This is the initial public release.

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