Kobldes makes it possible for the designer to model building information and uses POV-Ray for visualization. It is also programmed using the POV-Ray screen description language (SDL). The goal of is to create a fully functioning building information modeling and management tool for designing buildings. It currently allows the designer to accomplish basic tasks with building components such as building levels and spaces in the process of solving design problems. In the near future, it will compute and make available information about the building such as sizes/volumes (such as an area for painting in a particular room), requirement checks (e.g. spatial conformance), and Property checks (e.g. calculating the solar savings factor).
|Tags||POV-Ray CAD 3D Modeling 3D Rendering BIM Building Design|
|Licenses||GPLv2 or later|
|Operating Systems||UNIX / Linux Windows (32/64) Mac OS X|
Due to the limitations of POV-Ray SDL, the implementation of Kobldes is continuing as new project called Buildes using python language. This projec...
Release Notes: Creation of vertical Forms (2D Shapes for use in CSG operations). Creation of vertical holes in the walls. With the use of Forms, any shape of hole is possible. See uploaded images and/or the provided sample design project.
Release Notes: Exporting to POV-Ray SDL file now includes the site object. Objects were updated so that a hierarchy is maintained between parents and children. The way that cameras are set was simplified. It is now possible to define a shared wall between two spaces. There are also several bugfixes and an updated source documentation. The sample design in user.pov was changed to colonial home design in preparation for creating a tutorial. A changeLog and license text were added in the released package.
Release Notes: Initial freshmeat announcement.