Release Notes: This release features major changes to the internal file-handling code to work correctly with files containing non-ASCII characters. Due to the sweeping changes needed to make this possible, this version is considered a "development" release, so users are encouraged to use this release for testing and feedback only. All users are strongly encouraged to upgrade to the 0.6 series of K-3D for its completely rewritten user interface, many new features, and significantly improved stability over 0.4.
Release Notes: Loading of base64-encoded inline files has been implemented. The first iteration of a GUI for RenderMan properties has been added. The first-iteration GUI for adding user properties to objects has been added. Surface shaders now have a preview button that previews shaders on a cylinder. More Move tool fixes have been written, including filter reuse and off-screen mouse warp. Spin button feel has been improved, and entries ungrab focus on validation. Code::Blocks project has been improved. Broken Python polygon-creation scripts have been fixed.
Release Notes: The build system was enhanced to improve portability among Debian supported platforms, Darwin, Mac OS X, and GCC 3.4. It also included improved subdivision surfaces handling, an enhanced deformation bone, a new OpenFX import filter, and a mini-tutorial on animations. The program is now an official Debian package.
Release Notes: QSlim decimation was implemented, based on Michael Garland's QSlim 2 library. A basic POV engine was added, which exports meshes with polygons color, bicubic (Bezier) patches, and camera. PolyCube now has adjustable rows, columns, and slices.
Release Notes: This is the first stable release. It includes comprehensive user and developer documentation in DocBook format, new Python and Ruby script engines, new tutorials, and significant bugfixes.
Release Notes: In this version, critical bugs have been fixed.
Release Notes: Bugfixes have been made to the RenderMan I/O system. Several tools work again. The SDP libraries are now distributed as separate packages.
Release Notes: In this release object design, plugins, SDK, as well as several libraries (sdpGtk, sdpXml, etc), are improved. Many primitives, animation tools, and objects exist, such as particule burst, implicit surface, and fractal terrain. The current version is able to build and render basic scenes and animations.
Release Notes: See the Changelog for details.