Jake2 is a pure Java port of the Quake2 game engine. It features OpenGL rendering using jogl and OpenAL sound using joal. To use the Jake2 engine, you need either the data files from the original game or from the demo version. An online installation of the demo levels is possible. A lwjgl driver is included as an alternative to the jogl/joal combination. Single player and multiplayer modes are working. Jake2 comes close to the performance of the original engine written in C.
|Tags||Games/Entertainment First Person Shooters|
|Operating Systems||POSIX Linux Windows Mac OS X|
Release Notes: Quake video (cinematics) support was added, including sound streaming. Save games are now build compatible. Support for arbitrary sound sample rates was added. A dedicated server mode was added. Lots of bugfixes were made.
Release Notes: Multiplayer client and server functionality, Mac OS X support, a Webstart version, an experimental lwjgl driver, a stand-alone installer, online installation of Quake2 demo data files, mouse wheel support, a very fast screenshot function, reduction of the memory footprint, and bugfixes.
Release Notes: New features include savegames, command line completion in the console, and better fullscreen vidmode selection. The memory footprint was reduced. Performance was improved. Bugfixes were made.