Release Notes: More floating point fixes.
Release Notes: This release corrects standard deviation and average latency calculation and implements gaming standard deviation.
Release Notes: The standard deviation measurements were fixed. There should be no practical limit to how long you can run a benchmark for now.
Release Notes: The timekeeping thread of background load no longer runs SCHED_FIFO. The benchmark is allowed to proceed if it does not detect swap and instead disables mem_load. The documentation was updated.
Release Notes: The desired CPU percentage was broken. Large file support was added for big RAM machines.
Release Notes: The loads were converted to run as separate processes that run their own threads instead of all running as threads of the same process. Some accounting and timing issues were fixed.