Release Notes: Compilation problems and warnings were fixed for newer versions of GCC. The output was changed to not show sub-millisecond values for normal benchmarks as their values are irrelevant but people were concentrating on them. The documentation was updated.
Release Notes: This release adds options to select benchmarked loads, manpages, and documentation updates.
Release Notes: The ability to choose which loads to perform was added. An optional comment to the logfile was added. The loops calibration was altered to make it easier to complete. Numerous bugfixes were made.
Release Notes: More floating point fixes.
Release Notes: This release corrects standard deviation and average latency calculation and implements gaming standard deviation.
Release Notes: The standard deviation measurements were fixed. There should be no practical limit to how long you can run a benchmark for now.
Release Notes: The timekeeping thread of background load no longer runs SCHED_FIFO. The benchmark is allowed to proceed if it does not detect swap and instead disables mem_load. The documentation was updated.
Release Notes: Three new types of load were added: a gaming benchmark for latency and FPS perfrmance, a background load for real time tasks, and a setting for custom CPU and intervals. Numerous floating point and overflow errors were fixed, and error handling was made much more robust.
Release Notes: The desired CPU percentage was broken. Large file support was added for big RAM machines.
Release Notes: Real time processes were converted to also do mlockall(). 2.4 kernel support was added. Some overflow accounting bugs were fixed.